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Last Will



In a game of Last Will, each player starts with a certain amount of money, an individual player board, two errand boys, and two cards in some combination of properties and helpers. At the start of each round, players lay out cards from the appropriate decks on the offering boards, the four regular decks are properties, companions, events, and helpers, with special cards forming a deck of their own... more details
Key Features:
  • A game of Last Will with different plans each round
  • Drawing cards from four different decks
  • Choosing actions with your errand boy


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R765.00 at 2 Shops

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Current Price: R765.00

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Features
Brand Unbranded
Manufacturer Unbranded
Model Number 8594156310165
Description
In a game of Last Will, each player starts with a certain amount of money, an individual player board, two errand boys, and two cards in some combination of properties and helpers. At the start of each round, players lay out cards from the appropriate decks on the offering boards, the four regular decks are properties, companions, events, and helpers, with special cards forming a deck of their own. The particular mix of cards varies by round and by the number of players.

Each player then chooses a plan for the round, with each plan indicating the number of cards the player draws (drawn immediately from the four regular decks in any combination), how many errand boys he can use later (one or two), the number of actions available to him that round, and his spot in the playing order that round. In the playing order for that round, players then take turns choosing an action with their errand boy(s), with those actions being:

- Take a card on display and add it to your hand
- Draw a card from any regular deck. This can be chosen only once by each player
- Visit the opera and spend $2
- Adjust the value modifiers in the property market
- Take a player board

In Last Will, each player starts with a certain amount of money, an individual player board, two errand boys and two cards in some combination of properties and helpers. At the start of each round, lay out cards from the appropriate decks on the offering boards, the four regular decks are properties, companions, events, helpers and expenses, with special cards forming a deck of their own. The particular mix of cards varies by round and by the number of players. Each player then chooses a plan for the round, with each plan indicating the number of cards the player draws (drawn immediately from the four regular decks in any combination), how many errand boys he can use later (one or two), the number of actions available to him that round, and his spot in the playing order that round. In the playing order for that round, players then take turns choosing an action with their errand boy(s), with those actions being: Features: - Take a card on display and add it to your hand - Draw a card from any regular deck. This can be chosen only once by each player - Visit the opera and spend $2 - Adjust the value modifiers in the property market - Take a player board extension, thereby giving you room to play more cards
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