FESTIVE DEALS - NOW LIVE VIEW DEALS

Scythe The Wind Gambit



Scythe: The Wind Gambit is an expansion for Scythe that adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions. The first module is Airships, which is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airship... more details
Key Features:
  • Adds two new modules: Airships and Resolutions.
  • Can be played with the base game or with other Scythe expansions.
  • Airships are unique units that never control territories, and are moved via a Move action.


R699.00 from Loot.co.za

price history Price history

   BP = Best Price   HP = Highest Price

Current Price: R699.00

loading...

tagged products icon   Similarly Tagged Products

Features
Brand Unbranded
Manufacturer Unbranded
Model Number STM631
Description
Scythe: The Wind Gambit is an expansion for Scythe that adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions. The first module is Airships, which is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airships are moved via a Move action, and rivers and lakes do not constrain their movement. Each airship has two randomly combined abilities (1 aggressive and 1 passive ability; same combo for all players). The second module is Resolutions, which changes the way a game of Scythe ends. If you play with this module, ignore the standard end-game trigger (when a player places their sixth star, everything stops and the game ends). Instead, the resolution tile for the current game will determine when and how the game ends. Scythe: The Wind Gambit is now available from retailers worldwide.

Scythe The Wind Gambit

Description from the publisher:Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the sky, aiding their empire's expansion through innovation and confrontation. As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the peace, leaders of Europa begin to gather each year to declare a new way for the factions to resolve their differences.Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions:- Airships: (1 miniature per faction; 16 tiles) An airship is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airships are moved via a Move action, and rivers and lakes do not constrain their movement. Each airship has two randomly combined abilities (1 aggressive and 1 passive ability; same combo for all players).- Resolutions: (8 tiles) The resolution module changes the way a game of Scythe ends. If you play with this module, ignore the standard end-game trigger (when a player places their sixth star, everything stops and the game ends). Instead, the resolution tile for the current game will determine when and how the game ends.Scythe: The Wind Gambit is now available from retailers worldwide.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.