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Written for researchers and developers applying Integrated Function Systems in the creation of fractal images, this book presents a modification of a widely used probabilistic algorithm for generating IFS-encoded images. The book
The ancient game of Go is one of the less obvious candidates for mathematical analysis. With the development of new concepts in combinatorial game theory, the authors have been able to analyze
This book documents the results of a workshop held at the Geometry Center (University of Minnesota, Minneapolis) and captures the excitement of the week.
This volume, the first in the acclaimed series Lecture Notes in Logic, published by the ASSOCIATION FOR SYMBOLIC LOGIC, serves as an introduction to recursion theory. The fundamental concept of recursion makes
This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers. What sets this book apart from other computer graphics texts
In this fascinating history of the mathematics department at the University of California, Berkeley, Moore describes how this institution evolved from a single faculty member at a financially-troubled private college into a
This collection of more than one hundred original and highly sophisticated puzzles presents challenges that require creative, outside of the box thinking. Many different types of puzzles are included, such as word,
This book is a practical guide to photon mapping; it provides both the theory and the practical insight necessary to implement photon mapping and simulate all types of direct and indirect illumination
This book brings together a number of researchers and developers from industry and academia who report on their work. It is of interest to language designers and the creators of toolkits, UIMSs,
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