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This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010. The 30 revised full papers presented together with 9 revised
📱 Programming
This book constitutes the thoroughlyrefereed post-conference proceedings of the 11th International Conference on Membrane Computing, CMC11, held in Jena, Germany, in August 2010 - continuing the fruitful tradition of 10 previous editions
📱 Software
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